Blizzard's way to overcome this issue with Diablo 3 was to take control of trading markets. It is also believed to be one of the reasons behind the game's decision to
buy cheap Diablo IV Gold require an all-time-online internet connection. Wilson says that the moment you provide an offline client, the hackers "got you." This is why you must be always online and auction houses was Blizzard's attempt at resolving issues from Diablo 2.
After its launch in 2012 Diablo 3's auction houses became seen as one of the games biggest flaws, being constantly mocked and critiqued by the gaming community. But removing it wasn't simple, and not because of technical problems. The reason behind its delayed removal for 2014 was due in part to the auction house was promised as a feature of the game , which was printed on all of its retail boxes and there were legal concerns regarding cutting it off.
"The reason we didn't eliminate it right away when we saw that there was a problem legally we didn't think we could, because that it had been advertised on the packaging," said Wilson. "So we actually had to wait a while to work out all the legal issues before we decided 'OK, we think it's worthwhile to try it, if we get a lawsuit, oh well.'"
Funnily enough, when all has been done Wilson claims that the auction house didn't generate Blizzard the money it needed, pointing out that the auction house could have earned more than 10 or 15 million dollars, Wilson would consider himself "surprised." And while it might sound like something but this former Diablo 3 designer countered that World of Warcraft makes that kind of cash every few hours or as often. Another dev on the panel laughed that, as is the norm the game will "always just accuse lawyers." Also, people didn't like
cheap Diablo IV Gold, and it did not make a lot of money.
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