The C'Thun players struggle currently in WoW Classic isn't the tentacled monster of legend he once was. However, was he, really? Based on
WOW Classic TBC Gold the skills WoW Classic players have accrued over the past 15 years, I think we can take this giant eyeball the way he was once intended to be fought. I believe we could destroy pre-nerf C'Thun, and Blizzard ought to put him into WoW Classic to give us that opportunity.
The narrative of C'Thun is a story of frustration. Players threw themselves against the boss for months to no avail. He took a great deal of damage to shoot down until he enraged and immediately murdered everyone, and also the fight demanded pinpoint positioning from all of the raiders. The fight famously had a bug too, which induced ranged tentacles to spawn behind walls or directly under players, nearly guaranteeing full party wipes. After 80 days without a single clear Blizzard eventually nerfed C'Thun to the ground, and he was easily beaten the same moment.
It is not just that the raid as a whole is easier for the seasoned WoW players. Players are doing triple or even quadruple the numbers of people's DPS back then so even a pre-nerf C'Thun would easily fall. It is a matter of the playerbase being more skillful, and educated.
If you look at the harm logs of any C'Thun kill right you can now see that's true. You've got players doing between 200 to 300 dps on bosses, and because this is Classic WoW you understand they're watching a movie in their second screen while they do it. It is hard to find accurate numbers, as most people were not keeping tabs on dps 15 decades ago, but based on Minmaxed, it had been much less than what we're seeing today:"[There's] a general consensus among individuals who did play back is that it was'way less.' The idea that pre-nerf C'Thun is too high of a damage test is foolish."
Practised on our own client for several weeks until it went live, developing plans and getting familiar with the litter and experiences," Minmaxed explained. "I think the majority of the guild would have liked C'Thun to be more difficult, but when speaking about the whole'mathematically impossible' C'Thun I don't necessarily believe it was about maths because it was about the encounter being calmed with tentacles spawning inside of walls and shining your stunt while being out of line of sight"
Those bugs look like the main barrier in the way of Blizzard putting C'Thun into WoW Classic in his original form. But here is my pitch: Leave Celtics in.
Yeah, it'll be frustrating if your lead dps gets bodied unfairly, but that is Classic. The game's an unbalanced relic, and the folks knee deep at the gorgeous mess are thirsting for a drop of that old frustration. I refuse to
cheap WOW Classic Burning Crusade Gold believe a community that enjoys grinding farming and honor Scarlet Monastery would be put off with two or three bug-induced raid wipes.
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