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Yeah it certainly has to PSO2 Meseta do with basically distinct body projection on the new outfits, along with not enough resources (money and time ) to update rigs on present outfits. Considering everything Sega is doing at the pictures overhaul, there is no way this restriction would be in place if it had been an easy fix. And there's a quite a lot of outfits, especially on JP side. I really hope they just gradually update clothing over time particularly the exclusive ones out of the item codes and collabs. I wouldn't mind if they make them in a separate NGS scratch if it will incentivize them to do this. This is actually nice. I do hope though that they slowly update the aged PSO2 Outfits and Layered wears to let finger motion down the line. I can understand them do it right away given all of the NEW NGS things they'd wish to promote, but I'm hoping I don't have to double back on state,"Classic" Exagia Arms and"NGS" Exagia Arms, or items such as"Classic" Duskwake Regalia set and an"NGS" Duskwake Regalia set just to possess moving fingers.

Seems like a perfect opportunity for them....to sell them as Scratch items and call them the"GVS" models or something. Yeah, I fully expect them to go this route. I have worked in the market previously and rigging palms up isn't hard work, the issue is how many costume items would need to be altered without a monetary justification. Plus giving people completely working things with the advantages (on what's essentially a new game) could deincentivise players purchasing the"new" stuff. Yeah. They release across the years the same outfits (sky/night/blue/gv/b/etc.) And the ones that you could recolor prices buying scratch items to get a color pass.

Personal speculation: PSO2 is being ported to the NGS motor to keep players occupied between NGS content releases. No new content will be published to it outside of makeup, of which will be obtained/ported from NGS events/scratches to get folks to perform that. It is going to be eliminated after a couple of years after all of the players have migrated and the only people in the PSO2 cubes are diehards holdouts/nostalgia. Probably. It's a new game so chances are like any Online RPG the first release won't have much in regards to an endgame for those players who hit max level on day 1. It'll be nice to just switch blocks anytime I want struck up an old UQ though. There is never a reason not to visit magatsu.

Great FAQ, answers a whole lot of buy Phantasy Star Online 2 Meseta my first doubts.

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