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Agility - I'm now at 52, and I want that at 60. I'm going to OSRS gold be doing the Wilderness Agility training course, but would it be better training when I coached on a PvP world since there's not any revenants, or could I be PKed more often? You'd get pked. When theres a rev hide underground and switch worlds. Thieving - Presently at 50, I want it in 60. I looked in a manual for Sorceress's Garden, and also the encounter looked great, except for the simple fact that the majority of people I've talked to said it is not that great. Pyramid Plunder or Sorceress's Garden?

It's good exp. But the time it takes to find that xp isnt worth it. Im not sure about the level however pickpocketing master farmers is good and theres always a possibility of a fantastic seed like ranarr. But pyramid plunder would be better. Barrows - I have been looking into doing Barrows lately, and I'll be doing the Slayer Dart method once I get started. What would be some fantastic equipment/inventory tips?

I have not been on RS and the forums in ages and I decided to return after life has claimed down. I know this sounds like an absurd question, but I have not played in over 3 decades so forgive me for that, I would like to understand something concerning the wilderness (and I am sorry if this was asked before). Is your wilderess no more PvP? I'm asking only because I'd love to do the treasure trails again and was wondering if I'd get assaulted by players should I enter it. Meaning if I go in the wilderness in a non-PvP world, will I be nice (with the exception of the revenants and high level creatures ).

Yep, you need to be fine. I'll add that if I do Wilderness clues, I abandon all of armour and weapons behind, taking just my hint, a spade, and the sextant etc when it's a coordinate clue. When it is a clue where I will need to buy RuneScape gold fight a magician, I add only a weapon + anti-poison, and utilize prayer for security. If trapped by a revenant en-route, I drop all but my hint, my weapon, along with my graph (sextant and observe are easier to replace and/or I will make them in my POH). If I make it there safely, once I have dug up the casketI DO NOT open it; insteadI fall items if needed to create sure that the casket is one of those 3 I'll continue departure. (Rationale for not opening it is that the items-kept-on-death assigns more significance to a casket than to a scroll.)

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