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There is RS gold definitely a lack of vision within the rs3 group

And now they mentioned on flow that they're arranging a construction update for later this year! For once I'll actually disagree. I am impressed with what they showed on flow, so I'll give them credit where it is due. I think at this stage though I have lost interest in playing regularly and I will just do Orthen the pursuit. I'll give them credit if they really release this season, which would be the very first time in years.

It is amusing because osrs already has wintertod and zolcano Skilling bosses that are pretty common content. I would assert the OSRS team also has a severe lack of eyesight. Every upgrade tends to align with PvM/Slayer one way or another. We have Wintertodt, Zalcano, and Hespori, all fight bosses for non battle abilities. Why is it that we need battle bosses for non battle abilities? What is wrong with group miniature games? IMO this is actually the product of hiring an entire production of Devs that just knows PvM and nothing outside of it. Hell, even the Mahogany Homes update is just construction that employs the Slayer job based program.

You do not use combat to kill Todt/Zalcano. They could hurt you, which I figure is like them being in battle with you, but I would say that is a part of what makes it a boss. Right, and I'm wondering why do we need that for non battle abilities? Why does everything have to have a supervisor? Big game hunter is a good example of just what a skilling boss might be in my view.

Because a match with 28 skills should also have challenging and fulfilling end game material for players who aren't in to PvM. Why do you think it's a bad thing for your other 2/3 of this game to have endgame content? Completely agree. I love PvM and'm a PvM'er at heart and even I'm saying enough is enough. I also enjoy skilling and would love some type mini games or even non combat activities I can also do which are not focused around attacking something or using the slayer task system. The sport isn't well rounded whatsoever and I am not even certain the mods know how to create anything without the word"boss" in it at this stage.

Neither are a bastion of game design, only really worth doing. It's more fun than conventional skill training and adequate gp together with the trade-off of becoming somewhat bad EHP. Zalcano isn't really excellent xp or fun. It is just really excellent gp. Boss fight is the exact same every single cheap OSRS gold time.

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