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Paid protection is great, I believe it's a super trendy meta that actually uses what an MMO is (instead of single-player content that happens to RS3 gold be within an MMO) and let us clans be relevant in the actual gameplay and arrangement of RuneScape. It's super cool that clans function like mafia companions and may fight for control of an area, amazing player service and one of the few parts of material that lets gamers create their very own and others gameplay expertise. I think it's really well done along with an active place, the main problem for me is the loot table.

This is why I thought the blast furnace alters were idiotic. So people would quit becoming xp and then at least some of these would have to exchange the main guy cash. The difficulty was that you might despair by taking one of the stains rather than do anything, without ruining a clan running its facet but jagex could have fixed that. Way cooler that is was back then IMO.

This is precisely what I find very cool about revenant caves. In a metropolitan region like the wilderness, players are starting to control territories and even bill additional for use of"their territory". In a game like RuneScape at which you are able to freely move through worlds, it usually means that individuals wind up controlling specific places, and in addition, they will need to compete against each other for control and customers. I really don't think this is a thing that is bad. Among the problems with all the security clans is that they do of the business aspect of it outside RuneScape. You pay with GP but normally u have to get on their discord to look at their costs and terms of providers in the least. But while ur there ur hit with"giveaways" from golden websites to get u in their discords and there's tons of advertisements for gold selling at the protection discord.

These are the men that provide the majority of the golden being sold to RWT sites. There's no possible way Jagex can ascertain if ur paying to get a protection service or selling ur rev loot earnings. This makes it very easy for vene rwters to never get banned because they can simply sell their gp to their protecters for like.03 cheaper than they'd get from the golden websites and pass the ban weight on into the amount 3s amassing the protection money. If Jagex begin banning people for paying for services due to the RWT-link, innocent people who are also purchasing the service get trapped up and banned to, despite just trying to farm revs to have the gp. This leads to a problem. The material is designed in such a way it is not possible to capture Jagex and RWTers condone and promote the activities that hide RWTing.

To the end user this becomes very annoying: supply RWTers with gp or do not do the content. "Get a bigger clan" is a fucking joke. GL getting more people to come CONSTANTLY harass individuals that are currently enjoying RuneScape for a living. You may ruin it to get a few hours in a worlds, but they all have to do is go to sleep early so they could wake up when its safe. Jagex either need to modify rev caves so that players may perform the content. How might they change it? Make revs half single-way combat like they were on discharge which is what was polled to be implemented (dev blog stated"minor tweaks" to buy rs gold paypal how they had been on release in rs2).

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