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Nevertheless, despite its flaws, Diablo Immortal was ultimately Diablo IV Gold one of my favorites. It still has the action-packed gameplay, open-ended character customization, strong sense of setting, and never-ending stream of interesting loot that make the series successful. In point of fact, there are a few clever gameplay alterations in Diablo Immortal that I hope Blizzard keeps for Diablo IV.

Your concerns about F2P mechanics undercutting Diablo Immortal were legitimate. But if you had hoped that Blizzard would make a good mobile spinoff to keep you occupied until the next big game in the series, you were not disappointed. For the full Diablo Immortal review, continue reading.

Whether you play on a PC or a mobile device, the control scheme is slightly different, but the basic idea is the same. You'll pick up a quest in the town or go into the wilderness, click or tap incessantly to fight enemies and occasionally use healing potion or activate special abilities. The combat isn't very deep, but it's satisfying and requires some strategic thinking, especially when you're surrounded by demonic hordes and have limited potion storage and special ability cooldowns.

The fundamental gameplay of Diablo Immortal is essentially identical to that of the first three Diablo games. Because Diablo is primarily a mobile game, actions appear to be a little less precise, character creation appears to be a little less detailed, and you get the impression cheap Diablo 4 Gold that the game gives you a lot of leeway to make up for the touch controls. However, this is not a bad thing because the difficulty continues to increase over time.

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