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You can transform into a monkey using RuneScape gold the Kajamjan monkey Greegree (note that others WILL NOT work). This will help you be safe from being bitten or snatched by any wildlife or particularly, monkeys on the island. Go back to Garkor dressed as a monkey and then speak to him. In the next step, you will find Garkor's Elder Guard near Garkor and talk to him. He will instruct you to talk to Kruk. Go back to the Marim gate. Then you will be taken to the King Awowogei following you speak with the Kruk. Engage him in conversation and offer an alliance. Then, you will be required to go to Ardougne Zoo and rescue one of the monkeys from there. Beware of teleporting if you are equipped with the greegree, if you have an entire inventory. It can result in losing it. Visit Ardougne where you'll find the zoo. Use the greegree to talk with the monkey caretaker. Then, you will be placed in the cage. Chat with the sole monkey with an "Talk" option, then take your inventory. To leave the cage, speak with the Monkey's minder once again after you've removed the greek. Take a trip toward the Gnome Stronghold by food. In there, you'll see the Daero. Speak with him and return back to Ape Atoll. If you use teleportation the monkey will be removed from your inventory. You'll be given some "funny" dialog from your new monkey pal. He is likely to consume any bananas. Treat him by giving him one, in the event that you have an item in your inventory. Using your bananas on him immediately could give you the rare possibility you will get him to give you clue scrolls. Set up your greegree, then head into Ape Atoll and talk to the king. Alternately, you can talk directly to the Elder Guard, if you have had a conversation with the King previously. The monkey will then be getting out of your backpack and Awowogei looking into an alliance. Chapter 4 can start by speaking to Garkor again.

Chapter 4

Items required: Greegree. Recommended: 1-2 antipoison potions as well as food items and combat equipment to defeat the level 195 Jungle Demon.

"The Final Battle"

Note: When you kill the 10th squad sigil, you can teleport to Jungle Demon fight from anywhere in Gielinor. The only exception for this is Wilderness.

Contact Garkor by walking into the grass close to him. This can be done in any manner you like, you do not need to act like a monkey. Do not put on the 10th squad sigil until are fully prepared for the final fight! If you lose the final sigil you'll be required to contact Garkor in a second time and then be sent back to the very end of the Zooknock's tunnel.


Be aware that if you are killed during the battle, you will respawn with the sigil, greegree and your three most valuable items. In the event of loss, items can be recuperated by instantly teleporting back into the fight.

Jungle Demon fight is a tough one to handle It is a good idea to save all the necessary items. Prayer points and health is an absolute must for this particular battle. Maging/ranging, using a Dwarf multicannon or by tricking the demon into the 10th group of gnomes they are the best strategies to defeat this Jungle Demon. Each of these strategies has been tried numerous times by various players, so you can choose the one that suit your method of play best. Bring lobsters or other high-quality fooditems, a single-click Teleport (just in the case) and a plethora of prayer potions. Enable Protection from Magic before you teleport. Think about taking antipoison pills too.

Don't forget RS gold to wear a sigil if you decide to go on the offensive. Shortly after that you will be transported to the Jungle Demon's arena. In order to advance, you must defeat that Jungle Demon. You'll be assisted by The 10th Squad gnomes, however you have to be the person who takes the final blow, as otherwise Demon can heal for up to about 25% of maximum health.

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