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Let's take a look at what two players have to comment on... "An alliance can repeatedly attack another player, ruining their gaming experience and I don't think that's fair RS Gold 2007." It's true. The new players have seven days to construct their cities. But, if they don't push themselves enough and make an alliance that is strong and build strong alliances, they could easily fall prey to more skilled, experienced players.

It's like other games of this type. It can be difficult to play and keep updating every single thing. It's slow to make progress and you don't have much to do with the data you collect. This is a common complaint. To keep pace with your neighbours, you have to make sure that your city, army and defense are being upgraded all day long. It's not worth the time, and your city will end up essentially doing nothing.

Max, my friend, provides a more detailed explanation. While you don't need to be online all day, it is important to play this game at least some of the time in order to remain in the game with other players. The top scores feel as if they are purely reserved for the people who pay and playing all day long."

I also asked a number of players: Do you think War of Legends will be successful? The responses from all of them differed, but all shared the same basic idea. War of Legends doesn't stand apart. There are many other games similar to it on the internet and they're widely played. Is that a guarantee that it won't be a failure? "Evony. Civilization. The Sims. And other games like them are popular Buy OSRS Accounts, and should be."

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