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how do you think it'll improve the game for players?
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Posted By :
Shelie paley
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Posted On :
May 18, 2024
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Views :
67
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Category :
Other Blogs
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Description :
I know right now even seeing the most recent feedback that just emerged because the game was released yesterday, many people enjoyed this because it's just one of the quickest way to quickly jump into the game and try new things. There are some Moments where you go straight away to the free kicks, and then you can try and play with the new free kicks mechanic. That's awesome! We can go quickly there, I can try the free kicks, try to craft and nurture, try to understand how exactly it works practice. EA FC 24 Coins I feel like that's amazing.
In terms of new stuff that I know you're excited about, you mentioned on a podcast that your favorite new addition is Power Shot. Can you talk a little bit more about why that is?
The Power Shot is definitely on the top of the list. It's always hard for me to say like, "Oh, this over that," because I don't want to play favorites. Because for me all the new features are like my children, they're all my kids, I don't want to have preferences between those. But I really love the Power Shot because it adds an extra design space and variety in terms of how to approach the game.
We're not influencing in any way that players should play the game only in a certain way, only with certain players, only with a certain formation. We are always trying to create these meaningful choices to try and experiment what works best for you, what type of player works for you, what kind of tactics. The Power Shot follows this concept and provides a quite unique way to score a goal and have a little bit of a different positional play.
The opponent gives you time, you can score from quite a long distance with some never seen before amazing shots, and they look just amazing. They look like something fresh and new, and the whole concept of playing a little bit differently, it's a high risk high reward feature. You can understand why it's better in certain situations, why it's unnecessarily difficult in other situations, because it takes time to create, to do a full wind up motion.
I feel like this variety and the choice that we leave up to the player to decide how to play at any given moment, that's what excites me the most. Then the other part that I also like, it has the full broadcast package with the augmented reality replay, showing exactly what was your top speed. So then you can try to recreate certain shots that happened in real life, make a small video, make a screenshot, "Oh, look at this, I've been able to achieve this ball speed, this is amazing."
I feel like you can feel that this feature has got lots of love and attention from within our team, and I really love that. By developing the Power Shot, it's brought together so many different people from different departments. And this kind of cohesive brainstorming iteration on the feature, I really enjoyed the development part of this feature, as well as playing right now and using it in the real game.
You're talking a lot about things looking amazing, and part of that is due to the new HyperMotion2 technology that's been involved. I know that's added something like 6.000 new animations, that sort of thing. What was that new capturing process like and how do you think it'll improve the game for players?
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